“Files structure”


data: folder contains game assets: graphics, sounds, music, levels, languages
bgm: folder contains background music
img: folder contains graphics files
font: folder contains bitmap fonts
gui: folder contains image files used by the GUI
map: folder contains images used in levels maps
sprite: folder contains images used in sprites animations
local: folder contains json files for texts localizations
map: folder contains json files that define levels
sfx: folder contains sound files
js: folder contains the engine and the config file
lib: folder contains libraries the engine is based upon
scores: folder contains hi-scores files on the server
ad.html: html page may contains your ads
fbPic.jpg this image is used in the index page as preview just in case someone shares the page on Facebook or other social networks. index.css: css file for the index
index.html: index page
index_cocoonjs.html: index page for cocoonJS. rename it as index.html if you pack the game using cocoonJS
saveScore.php: PHP script for saving score to the server



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